/Official: SRT Tomahawk Vision Gran Turismo

Official: SRT Tomahawk Vision Gran Turismo

SRT Tomahawk Vision GT 0 600x334 at Official: SRT Tomahawk Vision Gran Turismo

Following a couple of highly intriguing teasers Chrysler has now dropped full pictures and details of their new Vision Gran Turismo virtual concept called the SRT Tomahawk. Not only is the car named after a missile, it goes like one too, at least in the make-believe world of video games.

So lets get the pointless fake specs out of the way before we talk a little about the design of SRT Tomahawk. The concept is powered by a wide-angle (144 degrees) V-10 engine the drives the rear wheels and works in tandem with pneumatically driven front wheels. Together they make a combined 2,950 horsepower. Since the car is made from extremely lightweight materials they reckon it would have a top speed of 404 mph. And the best thing is you don’t have to leave the couch to achieve that!

So yes, it is fair to say that the makes of SRT Tomahawk have got a bit carried away with the spec sheet. They have done a fine job with the design of this car though, creating what they say is their vision of a super sport car in 2035. The Tomahawk is wide and low and has aggressive aerodynamic features, but the coolest thing about it is that despite all those futuristic stuff it still decidedly American – especially in the normal S version. The racing GTS-R and X look a bit silly in that livery.

In order to enjoy the 3,000-hp Tomahawk concept you need a PlayStation3 console and a copy of Grant Turismo 6.

“I’m truly happy that FCA and its performance division, SRT, have captured the spirit of the Vision Gran Turismo with the SRT Tomahawk Vision Gran Turismo,” said Kazunori Yamauchi, creator of Gran Turismo and president of Polyphony Digital, Inc. “FCA designers took part in a design competition and the concept that was chosen is extreme in every way with its striking form, aerodynamic proportions, internal mechanisms and advanced driver’s suit. Due to the radical design of the vehicle, our physics team had to develop new physics for Gran Turismo in order to represent the car properly in the game. We thank everyone at FCA who enjoyed the Vision Gran Turismo project and I am looking forward to the day when we can share the vision of SRT with Gran Turismo players.”

(Founder / Chief Editor / Journalist) – Arman is the original founder of Motorward.com, which he kept until August 2009. Currently Arman is our chief editor and is held responsible for a large part of the news we publish.